package classes.away3d.core.project 
{

	/**
	 * @author robbateman
	 */
	public class PrimitiveType
	{
		/**
		 * 
		 */
		public static const NULL:uint = 0;
		
		/**
		 * 
		 */
		public static const FACE:uint = 1;
		
		/**
		 * 
		 */
		public static const SEGMENT:uint = 2;
		
		/**
		 * 
		 */
		public static const SPRITE3D:uint = 3;
				
		/**
		 * 
		 */
		public static const CONVEX_BLOCKER:uint = 4;
				
		/**
		 * 
		 */
		public static const DISPLAY_OBJECT:uint = 5;
		
		/**
		 * 
		 */
		public static const FOG:uint = 6;
	}
}
