package classes.gustavo.events 
{
	
	import flash.events.Event;
	
	/**
	 * ...
	 * @author gustavo
	 */

	public class EventBox extends Event 
	{
		
		public static const INIT	:String = 'init';
		public static const CLOSE	:String = 'close';
		public static const CHANGE	:String = 'change';
		
		public static var dados		:Array;
		public static var posicao	:int;
		
		public function EventBox(type:String,_dados:Array=null,_posicao:int=0) 
		{ 
			super(type);
			
			posicao = _posicao;
			dados   = _dados;
		} 
		
		public function get getDados():Array
		{
		   return dados;	
		}
		
		public function get getPosicao():int
		{
		   return posicao;	
		}
		
		
		
	}//end class
	
}